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Phone screens and text message handouts for RPGs

Deliver the clue through the device a character carries: a locked phone, a chat in Zap or Zapson, an incoming call, a Finder profile or a shared social post.

Start with Locked phone when the party still has to get into the device, then reveal the chat, the call or the profile. Keep the exchange short with visible timestamps, and leave the last reply unfinished to pull the next scene forward.

Access conditions come from the catalog. Opening a preview does not unlock a restricted template.

Zapson conversation

Zapson conversation

Early access

Stage a fictional messaging exchange with Zapson; an unfinished reply can reveal a meeting or a change of plan.

Locked phone

Locked phone

Free

Introduce a locked mobile phone as a clue; choose which visible information creates a lead without revealing the whole conversation.

Incoming phone call

Incoming phone call

Premium

Introduce a call from a significant contact and decide why its timing matters to the characters’ investigation.

App folder

App folder

Free

Present a folder of phone applications and use the choice of apps to suggest the owner’s habits or contacts.

FanBook linked post

FanBook linked post

Early access

Publish a fictional FanBook post whose linked story connects a public statement to a less obvious source.

Finder profile

Finder profile

Premium

Present a fictional friendship or dating profile that connects an alias to a meeting, photograph or recurring location.

Whastz Apple conversation

Whastz Apple conversation

Free

Present an open messaging app as evidence, using a recent exchange to reveal a contact or a missing part of the timeline.