
A technical dice audit: 14.4 million faces and complete replay
A conditional proof of rejection sampling, 44 statistical tests, five charts, and every seed, raw outcome and script needed to audit Dicecore 3.7.1.
News, guides and secrets to make your game nights legendary.

A conditional proof of rejection sampling, 44 statistical tests, five charts, and every seed, raw outcome and script needed to audit Dicecore 3.7.1.

Explore ERPG’s existing Email Aberto, Conversa do Zap and G2 templates. Choose a format, adapt its clues and check the result before your session.

Adapt Bilhete, Polaroid Velha, Relatório da Fundação and other ERPG templates. Learn what each file contains and what to change for your campaign.

Use ERPG’s SCP access card as an investigation clue. Inspect the real preview and plan identifiers, permissions and connections to a Foundation report.

Prepare an SCP report with an observation, a procedure and a clue players can check. Adapt ERPG’s existing Foundation report and review it before your session.

Explore ERPG’s two SCP handout templates: Relatório da Fundação and Cartão SCP. Compare their formats and connect clues for your next tabletop RPG session.

Create Call of Cthulhu handouts using an original newspaper clipping, diary page and cargo receipt, with practical leads and notes for the Keeper.

Compare the Cthulhu Architect Handout Generator workflow with Mini Kraken's editor and choose how to make documents and clues for your RPG campaign.

Make RPG handouts with clear clues, adaptable document examples and a practical workflow for designing, checking and sharing your first player handout.

Adapt three original letter, diary and note examples for your RPG campaign. Give each writer a voice and turn every document into a playable choice.

Build a fictional RPG newspaper with a headline, date, witnesses and usable clues. Includes an original clipping, layout steps and printing advice.

The Ordem Paranormal RPG 2 playtest is here, and so is the automatic character sheet: the three attributes Physical, Mind and Emotion, the Health and PD bars and the skills calculated on the fly, rolling straight from the sheet. See how to create yours for free.

Cellbit announced Ordem Paranormal RPG 2 at Segredos Revelados 2026: a game rebuilt from its foundations, with a stronger focus on investigation. See the playtest A Maldição do Ídolo de Pedra, the A Vigília special and what's still unconfirmed.

Dice, names, dungeons, maps, tokens, ciphers and Discord helpers — a practical tour of the free browser tools that cut session prep down to minutes, and exactly when to reach for each one.

Token Stamp, TokenTool, Mini Kraken and the rest — an honest comparison of the free token makers for Roll20, Foundry and Owlbear Rodeo, plus the settings that actually matter when you export.

Fantasy Name Generators, donjon, Behind the Name and the rest — what each one is genuinely best at, and the naming rules that make a generated name sound like it belongs to your world.

Azgaar, Watabou, donjon, Inkarnate and Mini Kraken's fractal world generator — which free map tool fits which scale, and how to get a usable campaign map in one evening instead of six months.

A generated floor plan is geometry, not a dungeon. Here's the stocking method that turns twelve empty rooms into a place with a history, a reason to exist and something worth taking home.

Timezone-proof session times, bot permissions that work the first time, snowflake IDs decoded and message builders — the free Discord utilities that fix the recurring chores of running a tabletop server.

How to make animated RPG tokens that actually work in Foundry, Roll20 and Owlbear Rodeo — the formats each one accepts, why perfect loops matter, and the restraint that keeps a map readable.

Caesar, Vigenère, Pigpen, Morse and the rest — a Game Master's guide to picking a cipher your players can actually crack, planting the key fairly, and rescuing a puzzle that stalls.

Create animated and 2.5D tokens in Mini Kraken, download Arquivos Secretos assets, and export everything as .nxtoken for Nexus Tabletop.

Use Arquivos Secretos assets in Ordem Paranormal tables in VTT 3D or Owlbear Rodeo. See how to redeem the Jambô + Mini Kraken partnership.

Every table eventually asks it: is this thing rigged? Here is an honest, jargon-free tour of how Mini Kraken picks a number — why it is fair, how you can verify it, and what we never do behind the scenes.

Three natural 1s in a row and the whole table cries foul. But perfectly fair dice produce streaks, clusters, and cruel timing all the time. Here is the psychology of why random rarely feels random.

Rollem and Dice Maiden are two of the most loved dice bots on Discord — and both are excellent. Here is an honest, no-FUD comparison with Fortuna, and how to pick the one that fits your table.

We rewrote Fortuna from the ground up — from a single monolithic bot into a lean, stateless architecture. Here is what changed, why it is faster and steadier, and everything that is new for your server.

Want to broadcast your campaign like the big actual-play shows? Here is a friendly, step-by-step guide to streaming your game with Mini Kraken and OBS — dice, chat, and reactive voice included.

Great RPG streams are built from a few well-made overlays, not a studio. Here is how Mini Kraken's 3D dice, chat feed, and reactive voice overlays work in OBS — and how to use each one well.

You don't need a physical table, a pile of books, or even a group of friends nearby to start playing tabletop RPGs. Here is the complete, step-by-step guide to playing online in 2026.

Mini Kraken's character sheet isn't a fixed form you fill in — it's a canvas you build from blocks. Here's a friendly tour of how the modular sheet works, from attributes and dice to variables and resource cards.

Roll20 is the household name, but it is not the only option. Here is an honest, feature-by-feature look at how Mini Kraken and Roll20 compare — and which one fits how your table actually plays.

What does 2d6+3 actually mean? This guide explains tabletop dice notation in plain language, the d20, advantage, rolling stats with 4d6, and how a good online dice roller handles all of it for you.

Ordem Paranormal keeps growing, and the Arquivos Secretos are the most consistent way to keep your table fed: short stories, videos, and canonical rules landing in your campaign every month.

The perfect name can make a character unforgettable, and a blank one can stop a session cold. Here is how to name heroes, villains, taverns, and whole worlds, plus a free generator for when inspiration runs dry.

Initiative decides who acts when a fight breaks out, and bad tracking is where combat grinds to a halt. Here is how initiative works, how to keep turn order flowing, and a free tracker that does the bookkeeping for you.

Have a homebrew game, an indie system, or house rules no existing sheet supports? On Mini Kraken you can build your own system from the ground up and share it. Here's how to go from a blank sheet to a reusable template.

Foundry is the modder's dream; Mini Kraken is the zero-setup table. We compare cost, customization, performance, and the real work each one asks of you, so you can choose without regret.

A TPK is every RPG group’s shared nightmare: the moment the whole party falls. Here is what it means, why it happens, and how to handle (and survive) one.

Build a stoic, alchemy-fueled monster slayer who takes the contracts no one else will: a system-agnostic guide with concrete builds for D&D 5e, Pathfinder 2e, and Ordem Paranormal.

From AI Game Masters to instant NPCs and art, artificial intelligence has arrived at the tabletop. Here is where it helps, where it worries players, and how to use it responsibly.

Acting on knowledge your character could never have is called metagaming. Here is what it is, why it can break immersion, and how to keep player and character knowledge separate.

D&D Beyond is the official home of fifth edition. Mini Kraken is a system-agnostic table built for any game. Here is how they really compare for character sheets, maps, and the way you play.

An arrogant genius humbled into a guardian of the boundaries between worlds: here's how to build a portal-throwing, timeline-walking sorcerer across D&D 5e, Pathfinder 2e, and Ordem Paranormal.

Does the GM lay the tracks, or do players roam free? Railroading and sandbox are two ends of a spectrum. Here is what each means and how to find the sweet spot.

Online and hybrid play is now mainstream. Here is how virtual tabletops work, why they exploded, and how to run smooth, immersive games from anywhere.

Running your first game is thrilling and a little terrifying. These are the ten most common mistakes new Game Masters make, and the simple fixes that turn a shaky first session into a campaign people remember.

Some players love squeezing every drop of power from a character sheet. Here is what min-maxing, munchkins and power gamers really mean — and when optimization helps or hurts the table.

Owlbear Rodeo wins hearts with elegant simplicity. Mini Kraken bundles sheets, dice, and a wiki into one space. We compare the two so you can match the tool to your style.

Flat circular tokens have ruled the virtual tabletop for years. Now 3D and 2.5D miniatures are changing how online maps look and feel. Here is what 3D tokens are, why they matter, and how to use them well.

Build a taciturn, code-bound bounty hunter whose hard steel hides a soft heart, with concrete sci-fi build paths for Starfinder, Cyberpunk RED, Traveller, and a fantasy 5e reskin.

Alchemy is built for immersive, narrative-first sessions; Mini Kraken blends story tools with tactical maps and dice. Here is an honest comparison to help you pick your stage.

Less crunch, more story. From Shadowdark to the OSR, rules-light games are one of the hobby’s biggest movements. Here is what they are and why players love them.

Homeless, heavily armed, and solving every problem with violence — meet the murderhobo. Here is where the term comes from, why it happens, and how to steer a table away from it.

A narrative-first fantasy RPG from the team behind Critical Role, built on Hope and Fear dice. Here is what Daggerheart is, how it plays, and who it is for.

Fantasy Grounds is a rules-automation powerhouse with deep roots. Mini Kraken is a modern, install-free table. We weigh crunch, convenience, and learning curve side by side.

The cheer of a natural 20 and the groan of a natural 1 are tabletop legend. Here is what crits and fumbles actually do — by the rules and at real tables.

Most campaigns don't end, they fade. Players drift, sessions stop getting scheduled, and a great story quietly dies. Here is how to keep a long RPG campaign alive, organized, and worth coming back to.

Outgrown Roll20, or just curious what else is out there? We tour the strongest virtual tabletops of 2026 — Foundry, Owlbear Rodeo, Alchemy, Fantasy Grounds, and Mini Kraken — and who each one is for.

The 2024 core rulebooks revised fifth edition while keeping it backward-compatible. Here is a clear, practical look at what changed for players and DMs — and whether to switch.

Build a cynical knower-of-too-much who saves the world out of spite, not heroism: a character-creation guide for the chain-smoking, deal-making occult investigator across four systems.

Every shopkeeper, villain and tavern regular is an NPC. Here is what non-player characters are, the roles they play, and how a GM makes them unforgettable.

You do not need to spend a cent to run a great online game. Here are the best free virtual tabletops in 2026, what their free tiers really include, and where the limits bite.

D&D is the gateway, but a whole universe of systems offers different stories and feels. Here are the alternatives worth trying — from tactical to narrative to cosmic horror.

Play it by the book, or make it your own? Here is what RAW, homebrew and the famous “Rule of Cool” mean — and how to mix them without breaking your game.

New to online RPGs? Some VTTs throw you in the deep end; others let you start playing in minutes. Here is a beginner-friendly comparison to get your first session running fast.

No group, no problem. Solo RPGs and journaling games let you tell stories on your own time using oracles, prompts and a little imagination. Here is how to start.

Build a character who shares one body with a hungry, opinionated entity, then learn to fight, argue, and grow protective together across D&D 5e, Pathfinder 2e, and supers systems.

Do you picture the fight in your head or move tokens on a grid? Here is the difference between theater of the mind and battle maps, with the strengths of each.

From Critical Role to Ordem Paranormal, streamed games turned RPGs into mass entertainment — and the single biggest on-ramp to the hobby. Here is the story and how to join in.

Most virtual tabletops are built English-first. For Brazilian tables and Lusophone groups — and systems like 3DeT and Ordem Paranormal — here is how the major VTTs stack up on language and local support.

Before the dice roll, a session zero gets everyone on the same page. Here is what to cover, plus the safety tools that keep tables fun and comfortable for everyone.

There are far more players than GMs — the hobby’s biggest bottleneck. Here is why it happens, why you should try GMing, and how to run games without burning out.

Build a disciplined drifter searching for a cause worthy of the last sword he means to draw, with original, table-ready builds for D&D 5e, Legend of the Five Rings, and Pathfinder 2e.

One of the biggest RPG stories of recent years started in Brazil. Here is how Cellbit’s Ordem Paranormal turned horror-investigation into a phenomenon — and grew a whole scene.

Build a near-unkillable anti-hero who has lived too long and felt too much: a healing factor, a violent past, and gallows humor hiding the weight underneath.

A young pilot, a war they never chose, and a machine that knows them better than anyone. Here is how to build a giant-robot pilot whose heart is wired into the cockpit, across Lancer, BattleTech, and Beam Saber.

A friendly introduction to tabletop role-playing games: what they are, how a session actually works, and everything you need to start playing.

Build a healer who crossed into death magic to save someone they loved, and now commands the dead while refusing to become the monster everyone fears. A character guide across D&D 5e, Pathfinder 2e, and Ordem Paranormal.

Build a reluctant chosen one who juggles homework or a day job by sunlight and stakes monsters by moonlight, with concrete build ideas across four modern-horror systems.

Narrator, referee, world-builder and biggest fan of the party — a clear look at what the Game Master really does and how to grow into the role.

Why we roll, what those funny-shaped dice mean, and the simple probability behind every check — explained without any math anxiety.

From a one-line idea to a hero ready for the table: a clear, system-agnostic walkthrough for building your very first RPG character.

Epic months-long saga or a single unforgettable night? Compare campaigns and one-shots so you can choose the format that fits your group.